This PhD dissertation by Anthony Lewis Brooks at Aalborg university explores sensor-based interactive systems to determine
requirements for an untraditional tool to support therapeutic intervention and learning. Examined participants include persons with profound multiple disabilities (PMD), cerebral palsy (CP), acquired brain injury (ABI), and typically developing (TD).
Through motivating interactions via empowering unfettered gesture control of responsive digital multimedia in recreational activities, e.g. video gaming, music making, painting, and robotics; a ‘whole-person benefit’ – including impairment – is targeted.
Gain in concentration, eye-to-hand contact and other self/social skills were amongst the reported PMD and CP benefits. Potentials within ABI were also positively evaluated, especially balance, body dynamics, and independence training.
Despite the brevity of the study, the use of video games in various hospital contexts was also positive.